Access Craft! Example (see images below):
Round 1: IDEA STAGE
Players are given their user card (image 1) and decide on an app idea.
Round 2: MISSION STATEMENT + DREAM CLIENT
Teams narrow down their focus, while keeping in mind who their user would be (image 2, below user card).
Round 3: PROTOTYPE
Players develop a rough prototype and are given users’ accessibility needs card (images 3+4).
Round 4: ACCESSIBILITY FEATURES
Players are introduced to treasure box cards which each have accessibility tools they can implement in their design. They must choose which they want (image 5).
Round 5: SHOWCASE + REFLECTION
Players showcase their app and explain how they catered their design towards the user’s needs (image 6).